Resist Air
(Abjuration)(Elemental (Air), Protection)

Range:  10 feet per level
Components:  V, S
Duration:  3 turns per level
Casting Time:  3
Area of Effect:  One creature
Saving Throw:  Negates

This spell is similar to the 3rd-level resist water (q.v.). It is completely alike, save that it offers protection from phenomena that are connected to air, instead of water. Linked to air are all those lovely gusts of wind, wind breath, control wind, air blast, and elemental blast spells plus the lovely effects of being hurled about by air elementals.

